Animate Lane Switch

Well, the speed and shape of the movement is determined by the timeline… you can have it it ease/bounce/etc between lanes as fast/slow as you like

With regard to the animation, there are a bunch of ways to approach this… let’s assume you have a running character… it was me, I’d feed the sideways and forward velocity of your pawn into an animation blendspace, using this blendspace in your character’s animation BP (would need a bit of tweaking to get right).

  • the timeline sets the speed of the transition
    which drives…
  • the Blendspace which matches the speed of the transition to the speed
    of the animation
    which drives…
  • the Animation BP making the bones of your character move

I’m making an endless runner and want to make the Lane switch animated, but don’t know how. For now it just switches fast and unnatural like in this video Endless Runner Game Player Movement for UE4 / Unreal Engine 4 - YouTube

I’ve changed the cube to a runnung character and want to put an animation on lane switch like in Subway Surfers, but don’t know how. Can anyone help?

Here is the blueprint for left lane switch.