Thank you!
Hmm, this is an interesting case. So you will definitely have to implement the animal inventory since this is out of scope for this kit. However, you could use a CustomNeed component to make the animal go to the resource once its available. Basically you will trigger the custom need once the resource becomes available and have it run a custom event to collect the items (I have an example already where the animal chases the Player). I have to think a bit more about this one, but its probably doable!
Haha - yeah, I’d love to include a dog or cat with the kit. Do you know of any free models I can use? So far I’m including what I found in various Epic free projects (like deer and bears) since I suck at modeling / animating :(. But, the good news is that you can tame any animal with this kit, so if you have your own dog mesh, you can easily make him your companion