# AndroidManifest.xml error

**URL:** <https://forums.unrealengine.com/t/androidmanifest-xml-error/664736>\
**Category:** Mobile\
**Tags:** unreal-engine, Android, UE4-27\
**Created:** [October 8, 2022, 2:20am UTC](https://forums.unrealengine.com/t/androidmanifest-xml-error/664736 "2022-10-08T02:20:50Z")\
**Posts on this page:** 1\
**Showing post:** 3

<div class="post-metadata">

**Author:** ![Hanzyusuf](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Hanzyusuf](https://forums.unrealengine.com/u/Hanzyusuf)\
**Post date:** [January 29, 2024, 8:26am UTC](https://forums.unrealengine.com/t/androidmanifest-xml-error/664736/3 "2024-01-29T08:26:52Z")

</div>

Not the same exact error, [but similar issue](https://forums.unrealengine.com/t/ue-4-27-2-how-to-build-for-target-sdk-33-or-34/1371642/3).

in my case, I migrated from unreal 4.27 to 5.3, and in engine 4.27, I had to manually add this line to project settings under `extra tags for game activity` due to some new play store policy:

> android:exported=“true”

After migrating, seems like UE 5.3 adds this tag itself, so adding it manually made it `duplicate`. Simply remove it from the Project Settings → Extra Tags for GameActivity.

Otherwise, if you haven’t defined any extra tags in your project settings, it would be best to check plugins and their UPL/APL XML files to make sure they aren’t adding this tag manually either.

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_[View the full topic](https://forums.unrealengine.com/t/androidmanifest-xml-error/664736)._
