Android ue4 4.7.6 freeze after few sec of game

Hello everyone sorry for my english i may do some mistakes.

My question is simple im trying make a game on android it work fine on windows 8 (64b) on my android device too ( Xperia SP) but after few sec of game my game freeze and after 1 min of freeze or more the game back to normal but my game got a huge framedrop by the way im making the game with blueprint and i use (add movement input) on my main character so its a little bit annoying when your player move super slowly anyway thanks for your response regards.

Howdy OximusPrime,

Thank you for reporting this issue. Would you be able to clarify whether you would be using a Binary or Source build of UE4? Also, Would you be able to replicate this issue on a blank template project? If so, please be sure to include the steps taken to reproduce the issue so that I may be able to test the issue internally.

Any additional information would be greatly appreciated.

Thanks and have a great day!

Hello Sean thank you for your response,

i’am using the binary version of ue4 with epic game launcher etc version 4.7.6 and i got this issue with every kind of project , to reproduce the issue just launch on android device any kind of project or sample on your android device by the way its strange but i got this problem only on my xperia Sp i have tried to launch my game on a tablette (lenovo) without this issue but with fps drop sometimes but i think its more an optimisation problem for the last point.

have a great day too!

Hi Oximus,

I have tested this issue internally and have been unable to replicate what is being seen. Lets see if we cant troubleshoot this. Locate the project in your unreal project folder and delete the Build, Intermediate, and Saved folders. This may clear up the error that you are seeing. After you delete those, reopen the project and then package the project for your device. Let me know if that helps to clear up the error.

Thanks!

Hi OximusPrime,

Did you have any luck with the instructions provided above by Sean Gribbin?

i have the same issue for my game on Xperia V.
i’m developing a runner game that runs without issue on Galaxy S3 and Lenovo A3500 tablet but when i launch it on Xperia V it freezes after 2-3 min, but after 1-2 min game start working.
it happens one time in a launch.

Oximus Prime and khatar_matar,

I checked our Android Device Compatibility document for the Adreno 225 (which the Xperia SP uses) and it does have some known limitations on the Blackberry Z10 STL100-3. You might try ensuring that all lighting used for the Xperia is LDR mode, or Low Dynamic Range.

The Lenovo A3500 uses a Mali-400MP2, and the Galaxy S 3 uses the Mali-400MP GPU, neither of which has any known issues with mobile development.

If you reduce the lighting in your respective projects down to LDR specifically for the Xperia and that does cease your crashes, please feel free to update that Android document above with your findings; it is a public wiki and user reports are very much appreciated. The same goes for the Mobile Development Troubleshooting Guide.

Thanks very much! I hope this helps.