# Android Device Profiles

**URL:** <https://forums.unrealengine.com/t/android-device-profiles/305978>\
**Category:** Mobile\
**Tags:** Mobile, unreal-engine, Android, question\
**Created:** [February 4, 2015, 4:26pm UTC](https://forums.unrealengine.com/t/android-device-profiles/305978 "2015-02-04T16:26:57Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![wittlief\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@wittlief\_1](https://forums.unrealengine.com/u/wittlief_1)\
**Post date:** [March 6, 2015, 11:37pm UTC](https://forums.unrealengine.com/t/android-device-profiles/305978/4 "2015-03-06T23:37:24Z")

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Hi Triplelexx,

Here is some documentation that might have the answers you need:

> **[Performance Guidelines for Mobile Devices](https://docs.unrealengine.com/5.1/en-US/performance-guidelines-for-mobile-devices-in-unreal-engine/)**
>
> Optimizing content and features for mobile games.

and

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

If that doesn’t help, let me know.

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