Here’s the log:
07-11 20:09:40.626: D/UE4(11605): [2016.07.12-00.09.40:626][-6889872]LogMoviePlayer: Initializing movie player
07-11 20:09:40.627: D/UE4(11605): Assertion failed: Result == EGL_TRUE [File:D:\Build++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\OpenGLDrv\Private\Android\AndroidEGL.cpp] [Line: 211]
07-11 20:09:40.627: D/UE4(11605): ERROR: SetCurrentSharedContext eglMakeCurrent failed : 0x3002libUE4.so!FDebug::LogAssertFailedMessage(char const*, char const*, int, wchar_t const*, …)
07-11 20:09:40.627: D/UE4(11605): libUE4.so!AndroidEGL::SetCurrentContext(void*, void*)
07-11 20:09:40.627: D/UE4(11605): libUE4.so!FOpenGLDynamicRHI::RHIAcquireThreadOwnership()
07-11 20:09:40.627: D/UE4(11605): libUE4.so!FRenderingThread::Init()
07-11 20:09:40.627: D/UE4(11605): libUE4.so!FRunnableThreadPThread::Run()
07-11 20:09:40.627: D/UE4(11605): libUE4.so!FRunnableThreadPThread::_ThreadProc(void*)
07-11 20:09:40.627: D/UE4(11605): libc.so
07-11 20:09:40.627: D/UE4(11605): libc.so
07-11 20:09:40.627: D/UE4(11605): [2016.07.12-00.09.40:627][-6889872]Assertion failed: Assertion failed: Result == EGL_TRUE [File:D:\Build++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\OpenGLDrv\Private\Android\AndroidEGL.cpp] [Line: 211]
07-11 20:09:40.627: D/UE4(11605): ERROR: SetCurrentSharedContext eglMakeCurrent failed : 0x3000
07-11 20:09:40.630: I/art(11605): System.exit called, status: 0
07-11 20:09:40.630: I/AndroidRuntime(11605): VM exiting with result code 0, cleanup skipped.
07-11 20:09:40.854: D/LM(1063): handleMessage
07-11 20:09:40.855: D/LM(1063): MSG_CHECK_MEM
07-11 20:09:40.855: D/LM(1063): handleActionCheck
07-11 20:09:40.858: D/LM(1063): avai_memory_mb:383
07-11 20:09:40.858: D/LM(1063): sendMessageDelayed
07-11 20:09:40.862: I/WindowState(605): WIN DEATH: Window{27d84885 u0 .Schuch.EUROPA/com.epicgames.ue4.GameActivity}