Anamorphic Lens Flares

I’m probably dragging an old topic up from the grave, but if this makes any headway, I’d REALLY like a bloomstar/lens flare system where you can choose from an assortment of shapes, kind of like how SEGA’s Hedgehog Engine generates them, which is a really clear, and concise way of doing it. Basically, you simply assign a shape asset to a number in a slot, so you can cycle through them on the fly in the rendering pipeline’s debug mod. Anything from radial bloom, anamorphic lens flare, bokeh lens flare, 4/6/8-point bloomstars, to custom shapes of your own design were doable.