Hello, is there any way to create a box mask that hides the mesh object, and that when moving it the part of the mesh object that is outside of this box is then visible? I’m still learning, but so far I have only done the typical hidden / visible instantaneous, playing with the opacity / translucency of the material but that is also the whole object not gradually from one part to another. A to B specific directional coordinates unhiding the mesh in a defined period of time.
Does anyone know where I should look?
Have a nice day