# an interestong thought that came to mind 

**URL:** <https://forums.unrealengine.com/t/an-interestong-thought-that-came-to-mind/2509994>\
**Category:** Feedback & Requests\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, Creation-Tools, creative, editor, Rendering, question, fortnite\
**Created:** [May 14, 2025, 2:56pm UTC](https://forums.unrealengine.com/t/an-interestong-thought-that-came-to-mind/2509994 "2025-05-14T14:56:27Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![FlutterShy\_AU](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@FlutterShy\_AU](https://forums.unrealengine.com/u/FlutterShy_AU)\
**Post date:** [May 14, 2025, 2:56pm UTC](https://forums.unrealengine.com/t/an-interestong-thought-that-came-to-mind/2509994/1 "2025-05-14T14:56:27Z")

</div>

Hi Hi Guys!, i have a interesting thought came to mind recently and that is the blue holographic items when copying/placing props in your world/projects, i found that it is more easy and such when the item is not holographic but the actual prop/texture its-self as its much more efficient to place and rotate into positions instead of a hologram, it just looks more clean and fresh pretty much.

 ![Screenshot 2025-05-14 221352](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/5/3/65352c4f4d4fa8b6f42aea586c9d31a8f37efdf5.jpeg)
