Hey Opamp. I tried to follow your guide but with the changes to the plugin/fmod it does not seem to work anymore. Anyone try this with the current Audio SDK and current version of Fmod?
When I drop my events into the level they do not play Audio. I can right click on the event in the UE4 editor and click play and hear the audio. Is there something I need to ensure to get it to play right away?
Little differences I notice now:
The Oculus FMOD plugin looks different with different knobs.
I have two FMOD plugin in UE4 editor. FMOD Studio and FMOD Oculus plugin. I have tried enabling and disabling them.
I test in the editor, VR Preview and from a compiled EXE.