# AMD Radeon RX 7600 XT

**URL:** <https://forums.unrealengine.com/t/amd-radeon-rx-7600-xt/2738660>\
**Category:** Tutorial & Course Discussions\
**Tags:** realityscan, realityscan-mobile\
**Created:** [July 27, 2026, 3:59pm UTC](https://forums.unrealengine.com/t/amd-radeon-rx-7600-xt/2738660 "2026-07-27T15:59:03Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![Trd\_Lyso](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Trd\_Lyso](https://forums.unrealengine.com/u/Trd_Lyso)\
**Post date:** [July 27, 2026, 3:59pm UTC](https://forums.unrealengine.com/t/amd-radeon-rx-7600-xt/2738660/1 "2026-07-27T15:59:03Z")

</div>

**Hello,**

I have a problem with RealityScan 2.2.

When I try to create a **Normal Detail** or **High Detail** mesh, I get the following error:

_“RealityScan could not find a usable NVIDIA graphics card. Some features require an NVIDIA GPU with CUDA compute capability 3.5 or higher.”_

My system:

- **GPU:** AMD Radeon RX 7600 XT (RDNA 3 / gfx1102)
- **RealityScan:** Version 2.2
- **OS:** Windows 11
- **AMD driver:** 25.10.30.02

According to the RealityScan 2.2 release notes, RDNA 3 GPUs should now be supported.

**Preview Mesh works correctly** , but **Normal Detail** and **High Detail** always fail with the NVIDIA/CUDA error.

Is this a known issue, or is there any additional configuration required to use AMD GPUs for Normal and High Detail reconstruction?

Thank you.

---

<div class="post-metadata">

**Author:** ![Th3d3athofrats](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Th3d3athofrats](https://forums.unrealengine.com/u/Th3d3athofrats)\
**Post date:** [August 24, 2026, 5:53pm UTC](https://forums.unrealengine.com/t/amd-radeon-rx-7600-xt/2738660/2 "2026-08-24T17:53:34Z")

</div>

Adding a second data point to this thread — same failure stage on gfx1101, but presenting as a hard crash rather than the NVIDIA message.

SYSTEM

- GPU: Radeon RX 7800 XT (gfx1101)
- CPU: AMD Ryzen 7 7700X 8-Core Processor
- RAM: 32 GB
- OS: Windows 11, build 26100
- Adrenalin driver: 26.7.1
- RealityScan: 2.2.0.119430

REPRO  
27 NEF images of a small matte, well-textured object. Alignment completes cleanly into a single component. Preview Detail mesh completes normally. Normal Detail crashes every time, roughly 3 minutes into the process. It also crashes with Image downscale set to 4, so this does not look like a memory or resource ceiling. Cache is on an SSD with ample free space; no other GPU applications running.

CRASH  
Unhandled exception, access violation reading address 0x0. Faulting module is amdhip64\_7.dll.

ExceptionAddress: 00007ffb4f16936e (amdhip64\_7!hipGetCmdName+0x16d1e)  
ExceptionCode: c0000005 (Access violation), read from 0x0  
FAILURE\_BUCKET\_ID: INVALID\_POINTER\_READ\_c0000005\_amdhip64\_7.dll!Unknown

Stack (top frames):  
amdhip64\_7!hipGetCmdName+0x16d1e  
amdhip64\_7!hipRegisterTracerCallback+0xb7bd6  
amdhip64\_7!hipRegisterTracerCallback+0x8f233  
amdhip64\_7!hipRegisterTracerCallback+0x8cea3  
amdhip64\_7!hipMemcpyToSymbol+0x48  
RealityScan\_MvsDepthMapsV02\_Hip!CapturingReality::ModelCalculation::DepthmapsV02::GpuHip::CU\_V02\_G\_loadCameraMatricesToConstantMemoryAsync+0x59f  
RealityScan+0x1c54935

Faulting instruction is cmp qword ptr [rbp],0 with rbp=0.

OBSERVATION  
The call is hipMemcpyToSymbol from the HIP depth-map module while loading camera matrices into constant memory. A null dereference at that point is consistent with the device symbol failing to resolve — i.e. no code object present for gfx1101 in the fat binary, with the runtime dereferencing the null result instead of checking it.

The 2.2 release notes list gfx1101 (RX 7800 XT, RX 7700 XT, PRO W7700) as supported. The original poster here is on gfx1102 and sees Preview succeed while Normal and High fail. Different surface symptom, same pipeline stage, both non-gfx1100 RDNA 3. Worth checking whether only gfx1100 was validated for the depth-map kernels.

Crash report uploaded via the in-app dialog:  
RealityScanCrash\_9761\_61423-667\_2\_2\_0\_119430\_RS.dmp

---

<div class="post-metadata">

**Author:** ![JakubVanko](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jakubvanko/32/1215548_2.png) [@JakubVanko](https://forums.unrealengine.com/u/JakubVanko)\
**Post date:** [August 25, 2026, 7:06am UTC](https://forums.unrealengine.com/t/amd-radeon-rx-7600-xt/2738660/3 "2026-08-25T07:06:31Z")

</div>

Hello, thank you for reporting this. We’ll look into it.

---

<div class="post-metadata">

**Author:** ![JakubVanko](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jakubvanko/32/1215548_2.png) [@JakubVanko](https://forums.unrealengine.com/u/JakubVanko)\
**Post date:** [September 29, 2026, 6:05am UTC](https://forums.unrealengine.com/t/amd-radeon-rx-7600-xt/2738660/4 "2026-09-29T06:05:05Z")

</div>

Hello everyone, another user was able to resolve the issue by downgrading AMD drivers:

> [@RealityScan 2.2 crashes as soon as I hit Normal Detail (or higher) mesh on AMD GPU (RX7800 XT, 16GB VRAM) with 26.8.1 drivers. Also crashes when colorizing preview model.](https://forums.unrealengine.com/t/realityscan-2-2-crashes-as-soon-as-i-hit-normal-detail-or-higher-mesh-on-amd-gpu-rx7800-xt-16gb-vram-with-26-8-1-drivers-also-crashes-when-colorizing-preview-model/2818690/2):
>
> Update: Seems that the issue is in the driver version. Reverting to AMD Software: Adrenalin Edition 26.6.4 fixes it. Might be worth investigating and/or submitting a report to AMD, depending who’s fault it is.

If that doesn’t help, send me a DM here on EDC, and I can provide you with an early version that may include a fix.

---

<div class="post-metadata">

**Author:** ![edlundovisch](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@edlundovisch](https://forums.unrealengine.com/u/edlundovisch)\
**Post date:** [November 13, 2026, 5:52pm UTC](https://forums.unrealengine.com/t/amd-radeon-rx-7600-xt/2738660/5 "2026-11-13T17:52:51Z")

</div>

Hi Jakub!

I’m currently using RealityScan for my master’s thesis, where I’m creating 3D models of coral colonies using underwater photogrammetry.

I was excited to see that RealityScan 2.2 introduced AMD GPU support. However, I noticed that the Radeon 860M (gfx1152) is not listed among the supported GPUs.

I was wondering if support for this GPU is planned in a future update, or if there is currently any workaround or experimental version I could try. I currently need to create the models on another computer and when the models have normal detail and texture I can continue with my own PC.

I would really appreciate any guidance, as being able to run RealityScan on my laptop would be very helpful for my research.

Best regards,  
Axel
