Ambient Occlusion (SSAO) jitter in UE4 4.8 promoted branch

Hey Andrew,

Thank you for reporting the bug. I appreciate your help with all this.

I know it might be impossible for you to say, but is there a potential ETA on this as it’s a severe bug issue that is hindering our game release?

Any help or information you can provide on this would be hugely appreciated!

Kind Regards,