Amazing? swarm failed to kick off, because some Actor(s)?

I have a project created by UE4.13

Swarm failed to kick off, because something used by another process

I have found that caused the problem is a StaticMeshActor (LightTool) in the scene

if i delete the LightTool , it would be built successfully

After deleting the LightTool Actor i place it into the scene again, it would be built successfully too

But maybe one day or two days later, i reopen the project to build, the problem would appear again

I have only one SwarmAgent.exe running, firewall has been disabled

Please see what happened