# Am I the only one experiencing constant crashes in UE5?

**URL:** <https://forums.unrealengine.com/t/am-i-the-only-one-experiencing-constant-crashes-in-ue5/887246>\
**Category:** Programming & Scripting\
**Tags:** crashes, unreal-engine, bug-report, question\
**Created:** [April 11, 2023, 10:10pm UTC](https://forums.unrealengine.com/t/am-i-the-only-one-experiencing-constant-crashes-in-ue5/887246 "2023-04-11T22:10:33Z")\
**Posts on this page:** 1\
**Showing post:** 7

<div class="post-metadata">

**Author:** ![3dRaven](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/3draven/32/906552_2.png) [@3dRaven](https://forums.unrealengine.com/u/3dRaven)\
**Post date:** [April 12, 2023, 6:58pm UTC](https://forums.unrealengine.com/t/am-i-the-only-one-experiencing-constant-crashes-in-ue5/887246/7 "2023-04-12T18:58:31Z")

</div>

> [@Unreal Engine 5 Only Crashes With VR Template](https://forums.unrealengine.com/t/unreal-engine-5-only-crashes-with-vr-template/521100/38):
>
> I am having very similar problems, and they are very persistent. I have tried updating my graphics drivers, swapping to dx11, reinstalling UE 5.1, unplugging and plugging everything back in, and reinstalling windows before trying those steps (and more) again. The behavior does not change. I get very inconsistent results when attempting stereo rendering in the VR template, and in a blank project. These results are mostly crashes with no report generated. Occasionally, another report will genera…

This thread point it to a problem with DX12 (possibly with memory allocation). Switching to DX11 or Vulkan seem to be temporary fixes.

You can also try

> [@UE5 Crash when building lighting on default VR Template](https://forums.unrealengine.com/t/ue5-crash-when-building-lighting-on-default-vr-template/530772/5):
>
> Changing the RHI to default under Platforms - Windows in the project fixed the issue for me.

---

_[View the full topic](https://forums.unrealengine.com/t/am-i-the-only-one-experiencing-constant-crashes-in-ue5/887246)._
