So I don't waste any more time goofing around with yet another software should Unreal be part of my pipeline? What am I wanting to do, well not make a game that's for sure! Am I anti games hell no I love them I just don't want to write one. So again what am I wanting to do? Well I work in the jewellery industry teaching jewellers how to make jewellery using Rhino, Matrix, TSplines and Vray. Thing is the animation and rendering capabilities of these programs are limited a system hungry. I want to create animated scenes for the jewellery to sit in.
I have been creating render assets for the past 4 months using ZBrush, Blender, Quixel and now Megascans. But as I have said animation in Rhino using Vray is super slow at 1920 x 1080 taking 2 days to do a 250 frame at 25FPS. Soooo I’m thinking Unreal may be the answer I’m looking for. From what I’ve seen it looks like it is but I’m unsure.
Any advice will be well received.