Pretty new here, are you supposed to use Blender for 3d levels because it’s a pain to edit with. Something is missing like I cant transform on one side. So I have to guess a bunch of times since when scaling starts in the middle.
Scaling moves from the pivot point. So if the pivot is in the center ( like the default cube ), then yes, the object will scale from the middle.
If the object has the pivot in the corner, then that corner will stay still while the rest of the object scales.