Hi, I’d like to render outlines on every mesh I have in the scene , regardless whether they are occluded or not.
Something like this:
What can I do?
Thanks!
Hi, I’d like to render outlines on every mesh I have in the scene , regardless whether they are occluded or not.
Something like this:
Check this out, i think it will do what you are wanting.
[Tron Glow tutorial - Unreal 4 - Bing video](https://))
Ok, thanks!