Hey, thank you for your reply.
But I afraid that solution isnt particularly what I’m after? In a nutshell what I’m trying to achieve is to have a level with all assets placed in it + multiple lighting conditions to showcase it. Such as night time, day time, evening etc. As I mentioned earlier lightmaps are being baked into level with all 3D assets, so I guess the only solution is to have multiple copies of the same level?