I found bug that affect mobile rendering on iOs with alpha composite and materials using detpth buffer afterwards. There is really simple fix there. https://github.com/EpicGames/UnrealEngine/pull/5142
I found bug that affect mobile rendering on iOs with alpha composite and materials using detpth buffer afterwards. There is really simple fix there. https://github.com/EpicGames/UnrealEngine/pull/5142