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Allow head movement in Matinee camera sequence? (Oculus)

So I have an animated camera and playing back fine.

What I want to do now is allow the player to move their head around since I intend to integrate this with an Oculus Rift. This would be sort-of like a rollercoaster.

Can’t find a solid guide. I know a bit about blueprints, but haven’t found solid advice yet on this.

Thank you!