All throwable consumables are broken as guard weapons

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Summary

Previously, grenades, impulses, chillers and boogie bombs all worked as guard weapons. Now grenades, impulses and boogie bombs will have the guard hold an AR instead, and chillers will make the effect of icy feet never go away for players. All of these break a massive amount of mechanics.

Steps to Reproduce

Place a guard device and assign them any of the following weapon:
-grenade, chiller, boogie bomb, impulse

Expected Result

Guard to hold the consumable assigned and throw it. In the case of chillers, if the grenads hits a player, the effect of icy feet to go away after a while.

Observed Result

Guard holds an AR and in the case of chillers it throws it at the player but the icy feet never go away.

Platform(s)

PC