Hey guys, I’m new here so go easy. I’ve recently started up on Unreal Editor 3 (I believe that’s the version) and I’ve tried making maps for Killing Floor, I understand the editor is modified and could make it harder to diagnose my issue but I thought I could still get a good answer! Essentially I can add a number of lights around my map and have it light up the area, however after doing a ‘build all’ the lights become defective. No matter what I do I can’t get them to render correctly, just black. The light properties stay exactly the same.
Any help would be awesome, and if I’m in the wrong place please point me in the right direction!