# Alembic Clothes Geometric Cache Animation Flicker Problem

**URL:** <https://forums.unrealengine.com/t/alembic-clothes-geometric-cache-animation-flicker-problem/1374169>\
**Category:** Character & Animation\
**Tags:** Cloth, clothing, unreal-engine, flickering, characters, bug-report, Rendering, Alembic, question, metahuman\
**Created:** [November 8, 2023, 7:46pm UTC](https://forums.unrealengine.com/t/alembic-clothes-geometric-cache-animation-flicker-problem/1374169 "2023-11-08T19:46:40Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![rigatoni\_rampage](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@rigatoni\_rampage](https://forums.unrealengine.com/u/rigatoni_rampage)\
**Post date:** [November 12, 2023, 12:25am UTC](https://forums.unrealengine.com/t/alembic-clothes-geometric-cache-animation-flicker-problem/1374169/2 "2023-11-12T00:25:15Z")

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Someone else and myself are having a similar issue. Mine was a cycle, and I was able to workaround it. [Synchronise Alembic & Metahuman animation. (UE5.3.2) - #5 by rigatoni\_rampage](https://forums.unrealengine.com/t/synchronise-alembic-metahuman-animation-ue5-3-2/1371129/5)

I am a little superstitious that it’s something to do with 30fps. I did this a year ago at 24fps and don’t remember this issue. Next time I will repeat the process at 24fps instead and see if that makes things better.

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