# AimOffset and Direction issues

**URL:** <https://forums.unrealengine.com/t/aimoffset-and-direction-issues/463973>\
**Category:** Community & Industry Discussion\
**Tags:** direction, aim, locomotion, unreal-engine, question\
**Created:** [April 19, 2020, 11:10am UTC](https://forums.unrealengine.com/t/aimoffset-and-direction-issues/463973 "2020-04-19T11:10:32Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Yesh\_CJ](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Yesh\_CJ](https://forums.unrealengine.com/u/Yesh_CJ)\
**Post date:** [April 19, 2020, 11:10am UTC](https://forums.unrealengine.com/t/aimoffset-and-direction-issues/463973/1 "2020-04-19T11:10:32Z")

</div>

> **[Creating an Aim Offset](https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/AnimHowTo/AimOffset/)**
>
> Using an Aim Offset, a character aims a weapon in the direction of your mouse or controller.

Using this link I created AimOffset everything works perfectly but while moving and shooting everything is awkward its aiming in one direction and shooting in another direction

 ![300030-5.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/d/7/ad7de4c7f93af9b63616abd9220875ef4d755630.jpeg)
