AimOffset/Additive Anim not working

Hey! I’m creating a Third Person Shooter and I was creating the Aim Offset for my character but it’s not working at all.

This is the ABP with Layered blend per bone set to “spine_01”:

And in my BS_Rifle_AimOffset has “DOWN/FORWARD/UP” set with Additive mesh space


But it’s not working at all. I tried to print the Pitch value and I’m getting that correct in the -90 to 90 range so I think the problem is within the Additive Anim not working?
image


Any help/tips are welcomed!