Hi, I’ve made a bunch of aim poses to use in an aim offset… when I animated the poses, I never touched the feet, however when I blend them in ue4, I’m getting foot slip issues
any ideas what could be causing the feet to slip?
I was also wondering how you can apply additive animations like this to only certain bones? ie, maybe add something to the entire right arm chain or something
thanks for any help on either of these issues