AI Stuttering when close

Try adding a quick cool down decorator in you behavior tree like .2 seconds.

Also, In your Pawns BP there are a couple of things to change

Select Self:

Turn off use controller rotation Yaw

Then in the same BP select CharacterMovement: Rotation Settings

“Orient Rotation to Movement” turn that on

Also change the Z axis roation rate from 360 to something like 275 that will smooth its turning a bit.

There is also “Use Controller Desired Rotation” try that if the other doesn’t giv you the result you want.

This Guy explains all this in this video I found his tutorial very helpful to get me off the ground with AI.