AI Perception Sight Not Working?

I found the solution, the problem was that the AI in my level was detecting other AIs first and there was no way for them to ignore/forget those AIs they detected first since they were all in the same team ID / Affiliation …etc, tested my AI on its own in an empty level and it was able to detect the player, it seems some C++ is needed to get around this as there doesn’t seem to be a way to set Team ID without it yet.