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AI perception don't work on spawned actors

Hello,
i have a problem with AI.
AI perception stop to work where a spawn actor,

this is how i spawn actor, and work

AI controller:
Behavior tree works, but i never fire On Target Perception Updates. if i put actor in editor, and start game works fine.

Any idea?

thanks to all

I had this as well, couldn’t figure it out for ages.

You need a Request Stimuli Listener Update node on the turret controller’s AIPerception. You might also need to spawn a Default Controller on it.

I have the same problem but only after seamless travel, and only when I’m not lucky, which is more often on Android builds. Calling Request Stimuli Listener Update on Possess even of the Pawn did not fix the problem :frowning: