Hi,
I am trying to make my AI move for certain time, I’ve tried Time Limit decorator but it’s not working for me.
I want my Ai to patrol for some random time between 2-7 seconds for example, and then move to the other part of my behaviour tree.
Currently my enemy completes the whole path before aborting this task, but I want it to abort when this random time ends.
Any idea of how can I do this?
Thanks!