Yeah, I’m noticing that the AI MoveTo doesn’t actually do such a great job on navigating through a maze. Was hoping for the simplicity of this instead of making an array for my hunters to navigate with, but for now, if I want reliable (and smooth) transversal, I’m just going to have to do it myself.
BUT, is there a better alternative I could be using? I’ve been avoiding going into behavior trees and blackboards since I really don’t need anything complicated for what I’m doing. And I don’t know if this would even make a difference.