GOT IT! In my case it’s a collission cylinder around the mesh. The cylinder is 88 half high, resulting in 98 as Z position to be the lowest possible. I went into the character, changed the height of the collission cylinder and it was solved.
GOT IT! In my case it’s a collission cylinder around the mesh. The cylinder is 88 half high, resulting in 98 as Z position to be the lowest possible. I went into the character, changed the height of the collission cylinder and it was solved.