AI Move To Location: Character Stops Between Nodes


I have a spline and create points] with get Location at Distance Along Spline in the construction script. now i have a character which should follow this points with the AI controller. Now on every node my character stops and begin to walk to the other point.

I think i do something wrong ? I now i could code it myself. But i would like to beware a specific consistents because the other movements of them use these functions to.

Thanks for your time.