AI Move To Actor stop & go in 4.12, OK in 4.11

That bug said it was happening in 4.12… My AI was fine in 4.12.5 but upgrading to 4.13, AI Move To stopped working. Also the workaround (I haven’t tested) in 4.13.1 makes sure the velocity isn’t zeroed so I don’t think it’s fixed… UE-35852 AI Move To Location zeros velocity each call NOT FIXED! - Feedback for Unreal Engine team - Unreal Engine Forums!