# Ai move to actor behaviour tree

**URL:** <https://forums.unrealengine.com/t/ai-move-to-actor-behaviour-tree/478568>\
**Category:** AI\
**Tags:** Behavior-Tree, behavior-tree-task, unreal-engine, question\
**Created:** [February 10, 2021, 11:50am UTC](https://forums.unrealengine.com/t/ai-move-to-actor-behaviour-tree/478568 "2021-02-10T11:50:29Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![OshriMaki](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@OshriMaki](https://forums.unrealengine.com/u/OshriMaki)\
**Post date:** [February 10, 2021, 11:50am UTC](https://forums.unrealengine.com/t/ai-move-to-actor-behaviour-tree/478568/1 "2021-02-10T11:50:29Z")

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Hey, I am trying to make my AI move to an actor location from the behavior tree but it keeps going towards 00,00,00 location. I can’t get the actor location and demand the AI to move there,

 ![329395-execute.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/f/d/bfd1e57b3dc058421ab7fda8d79ec90fcb412475.png)

Above is the AI find the location task, Now I don’t know why it keep going towards the 00,00,00 location on the map the Object “pickup” is at a different location on the map, I tried putting it in “IsValid” node and it kept making it Invalid I really need help with that if someone could explain me what I am doing wrong or how can I valid this actor I would be very thankful 🙂 thanks in advance
