AI move charge attack to a point to the other sid of player

Hey @Barbiezoldier! Welcome to the forums!

So there is certainly a way to do this! :slight_smile:
You need to get the player’s location, first.

Then you need to get the direction from your AI to your player. This lets it know what direction to go further past. We multiply that by the overshoot distance and add it to the player location and you’re done! You can even turn this into a function if you’d like, very easily! :slight_smile:

Hope this helps!

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