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Ai Hearing and blueprint help

I am a relative beginner with blueprint and usually find tutorials to help me solve my problems, but i haven’t been able to find one for my current problem. Currently I am trying to use the ai hearing sense to trigger an animation showing a creature running away at he sound of the player and fading/disappearing. Respawning after 5 or so minutes. I am wondering what the best way to go about this would be.