The threshold is too narrow for the NPC. Navmesh is created so that it cuts as much as the radius of your base character. There is an alternative though, you can uncheck block navigation for the door if they’ll always open when AI is near.
The threshold is too narrow for the NPC. Navmesh is created so that it cuts as much as the radius of your base character. There is an alternative though, you can uncheck block navigation for the door if they’ll always open when AI is near.