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AI Dogs stop moving after awhile.

In the linked Video here, you can see that the Yeti is still moving normally, but the dogs stop moving over time. Essentially never activating even though the skier moves near it. I have an older backup of this project and the AI dogs move normally, I can’t figure out what the different could be from this one and that. I’m willing to pay for someone to look into it and I can send over the project assets. (i’m sure there are plenty of mistakes in my blueprints :eek:)

It seems to get stuck on “random movement” in the behavior tree a lot. So I’m unsure whats going on

Enemy Dog

Dog Ai Controller

19afec3a35eeca8c14aa9d8089146a67.jpg

Behavior Tree

RandomMovement