# AI Collision Simulation Character Bounces on Ground

**URL:** <https://forums.unrealengine.com/t/ai-collision-simulation-character-bounces-on-ground/421012>\
**Category:** World Creation\
**Tags:** ai-navigation, not-simulating, unreal-engine, Physics, question\
**Created:** [March 27, 2018, 12:24pm UTC](https://forums.unrealengine.com/t/ai-collision-simulation-character-bounces-on-ground/421012 "2018-03-27T12:24:39Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![lafilmcompany](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@lafilmcompany](https://forums.unrealengine.com/u/lafilmcompany)\
**Post date:** [March 27, 2018, 12:24pm UTC](https://forums.unrealengine.com/t/ai-collision-simulation-character-bounces-on-ground/421012/1 "2018-03-27T12:24:39Z")

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I am having an issue with my AI physics. When I Simulate AI Physics it bounces all over the place instead of falling to the ground. I attaches a video. How do i fix this problem?

[link text](https://youtu.be/Yy49CLs1R8w)
