# AI BP won't Move to Location

**URL:** <https://forums.unrealengine.com/t/ai-bp-wont-move-to-location/475100>\
**Category:** AI\
**Tags:** ai-navigation, unreal-engine, fail, question\
**Created:** [November 27, 2020, 11:02pm UTC](https://forums.unrealengine.com/t/ai-bp-wont-move-to-location/475100 "2020-11-27T23:02:35Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonymous\_user\_4cb6423e1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_4cb6423e1](https://forums.unrealengine.com/u/anonymous_user_4cb6423e1)\
**Post date:** [November 27, 2020, 11:02pm UTC](https://forums.unrealengine.com/t/ai-bp-wont-move-to-location/475100/1 "2020-11-27T23:02:35Z")

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Hi Everyone,

Sorta new here, so here is the quick sum:

- I’m throwing a stone to a location - an actor (who will be invisible in the main game) spawns - AI just needs to move to it
- AI will print Both “Success” and “Fail” constantly until my Patrol route overrides it.
- Tried Simple Ai Move, Ai Move to Location, Move to Location, and Ai Move too - all seem to lead to the same result
- I’m using Ai Move to in other locations of the same Enemy BP- those all work as intended - this is the only one causing issues.

 ![323253-ai-fail.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/8/7/087b1d93de83d553011cb643555c2c0fa580ed84.jpeg)
