When I exit out of the editor my GameMode class that exends AGameModeBase, the Logout method is called for each client opened.
I assumed you confirmed you overrode it correctly?
virtual void Logout(AController* Exiting) override;
When I exit out of the editor my GameMode class that exends AGameModeBase, the Logout method is called for each client opened.
I assumed you confirmed you overrode it correctly?
virtual void Logout(AController* Exiting) override;