After using Sequencer, a recorded sequence does not playback the animation of the recorded actor (the actor is a parent skeleton mesh that has two child skeleton meshes)

Hi,

Please don’t close this thread, this is a very serious issue!
In the past (in a similar old thread) I gave you all the info needed for this issue (source code project + explanation) and you didn’t respond to me AT ALL (even after contacting you many many time). It was really a waste of time.

So please don’t close this thread, so others can respond.
You don’t offer support, so let others do it!!!