After packaging game level, .exe file crashes at start?

Hi JayC3D,

I have entered a Jira report for this issue so that the documentation can be fixed to show the correct pathing to be fixed. For the time being, you should be able to use the .exe file in your WindowsNoEditor folder to launch the project and the one located in the Engine\Binaries\Win64 folder.

I am unsure as to when a fix in the documentation will be implemented but i will be sure to keep you posted as I see any progress being made to the report.

Thanks and have a great day!