# After building project, doesn't work input keys with alt, ctrl and shift

**URL:** <https://forums.unrealengine.com/t/after-building-project-doesnt-work-input-keys-with-alt-ctrl-and-shift/487459>\
**Category:** C++\
**Tags:** unreal-engine, question, key-bind\
**Created:** [August 15, 2021, 11:49am UTC](https://forums.unrealengine.com/t/after-building-project-doesnt-work-input-keys-with-alt-ctrl-and-shift/487459 "2021-08-15T11:49:32Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Pandatuta](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Pandatuta](https://forums.unrealengine.com/u/Pandatuta)\
**Post date:** [August 15, 2021, 11:49am UTC](https://forums.unrealengine.com/t/after-building-project-doesnt-work-input-keys-with-alt-ctrl-and-shift/487459/1 "2021-08-15T11:49:32Z")

</div>

But in editor all fine. I have several child class. Each open by button some area on the map. Bp start 1 to 0, that means 1, 2, 3, 4, 5, 6, 7, 8, 9 and 10 zones. If i press key 1 it open zone 1. If key 2 - zone 2 and etc. If i press CTRL + 1, that means should opening zone 11, but it opening zone 1. If i press CTRL + 5, that means should opening zone 15, but it opening zone 5. If i press ALT + 1, that means zone 21, but opening zone 1. Why? I tried do it with just a bind key in BP, I did input action by every zone that i need and called it in BP. Its doesnt work in building project. In editor every is fine, all working. Please, help me =) i dont want to bind more than 30 zone in all keyboard free key, like “z”, “x”, “c” and etc.  
Thank you.
