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AdvandcedRifleBullet bug pls help me

Please, can someone help me? I have a simple problem. I created a completely clean child file “PrimalItemAmmo_AdvancedRifleBullet_Child” without editing, and even then I have a strange bug. for example: I put 50 bullets in the turret, the turret shoots and kills wild dino, but in turret inventory continues 50 bullets