Okay, still the same problem with the connection, I have to try it up to 10 times to get a working connction over the internet.
A conncetion attempt looks like this in the servers logfile:
[2021.10.19-15.53.21:634][839]LogOnline: STEAM: Adding P2P connection information with user myID (Name: UNKNOWN [0x1100001017C5C9F])
[2021.10.19-15.53.36:677][722]LogOnline: STEAM: Removing P2P Session Id: UNKNOWN [0x1100001017C5C9F], Channel: -1, IdleTime: 15.042
[2021.10.19-15.53.38:177][810]LogOnline: STEAM: Closing all communications with user myID
[2021.10.19-15.53.38:179][810]LogOnline: STEAM: myID has been removed.
If have to try to connect serveral times, the it works like in 1 out of 10 cases.
This issue started the last weekend.
Edit:
I don’t know if this is caused by the current release status, does someone know more about this?
[2021.10.19-16.28.01:306][877]LogOnline: Warning: STEAM: AUTH HANDLER: User has not sent ticket and requesting results.
[2021.10.19-16.28.01:307][877]LogNet: Warning: PacketHander isn't fully initialized and also didn't fully consume a packet! This will cause the connection to try to send a packet before the initial packet sequence has been established. Ignoring. Connection: .....
Edit 2:
I gave it a quick test, with the engine version 4.26.2 the auth handler seams to be working.