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Hi,
this plugin looks amazing and I wish this would be part of the blueprint system of UE4 natively!
But I’m kind of stuck at the moment and I’m trying to find out how to invite steam friends to my sessions. Could you please explain briefly with a simple screenshot how to do this?
My current first test looks like this:
The blueprint shows the total number of steam friends and my own playername, which makes me really happy so far. But as you can see in the upper part I don’t know how to get more advanced access to my friends list in order to invite friends
Thanks and best regards,
Daniel
Hello, I set up GameInstance according to your tutorial, and the parent class is also changed to StaemAdvanceFriend. When I sent my friend an invitation to Steam, his Steam showed my invitation, but the AcceptInvite event did not fire. I want to know what might be the reason.