Advanced Day Night Cycle

I need to make all my light static with no animate objects or day/ night cycle. I need high quality rendering for the interior and exterior of my project. After doing a lot of reading and asking questions on the forum it seems that there just is not a great dynamic lighting solution to get great interior and exterior rendering in UE4 at the moment. But I want to know if I can keep using your modified BP light Sphere and Blueprint so I can use the latitude, longitude and time of day aspect but just have the sun and moon not animating.

Thanks