Advance Vehicle System Vs Drivable Cars: Advanced Multiplayer Pack

I’m looking to create a combat racing game and want arcade style vehicle physics in multiplayer.

Both look good to me. But I am unsure which would be the base to start with. I played both demos and both had things I liked and disliked. Anyone have any advice or thoughts on these packs?

I am going to add weapons to the vehicles and add destructible armor to the vehicles. I want the players to be able to upgrade and build upon the base vehicles, they can go either to a faster more offensive vehicle to a heavier, more defensive vehicle.